Base and Subclasses
Upon starting, players will select a Base Class for their characters, setting the foundation for their evolution in skills, abilities, and attributes throughout the game. Each Class offers distinct abilities and plays a vital role in the team, be it as a damage dealer, healer, support, or tank. While Classes shape a character's in-game function, they don't define their personal journey or identity.
As characters gather Experience Points (XP), they level up, unlocking more skills. Initially, players choose their Base Class for levels 1-3. At level 4, they'll further refine their characters by selecting a Subclass.
Base Classes (Level 1-3)
Chaya
The Chaya’s strength is derived from their self-discipline, cunning, speed, and agility. They are known for using their environment to their Advantage in order to take their foes by surprise, and to draw their weapons and strike before their target can react.
Not content to rely solely on their aptitude with weapons, the Chaya have honed their abilities to make one precise strike, placing it exactly where the attack will hurt their target most.
Whether they're using stealth and cunning to slip past guards undetected, or firearms to take down foes in a hail of bullets, Chaya are a force to be reckoned with. Their unique combination of skills makes them ideal for any group of adventurers seeking to take on the greatest challenges the world has to offer.
Chaya Subclass Options: Channeler, Bloodbound Gunslinger, Wraith (unlocked at level 4)
Kymara
Renowned for their unparalleled prowess in battle, these individuals undergo demanding training and are frequently coveted by guilds specializing in adventuring and mercenary work, in addition to being highly sought after by law enforcement and military organizations. They possess a deep understanding of both traditional militaristic tactics and unconventional strategies, allowing them to approach any battle with a well-rounded and adaptable approach. Kymara are experts in weapons, tactics, and combat, making them an invaluable asset on the battlefield.
Kymara encompass a broad spectrum of individuals, ranging from deeply disciplined individuals who exhibit unwavering dedication and loyalty to their cause, to fervent and unpredictable warriors whose sole focus is the thrill of the impending battle.They may be called upon to carry out dangerous missions behind enemy lines, protect civilians, or lead troops into battle.
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Kymara Subclass Options: Berzerker, Knights Templar, Warmonger (unlocked at level 4)
The Luminary is a paragon of science, technology, and innovation, employing their profound expertise to reshape the world through scientific discoveries and technological advancements. In a realm where the fusion of magic and technology prevails, the Luminary sets themselves apart by steadfastly adhering to a strict scientific approach, abhorring the use of magic in their own practice.
They embody the pinnacle of intellectual prowess, problem-solving skills, and technical know-how, constantly pushing the boundaries of what is achievable. Through rigorous experimentation, empirical evidence, and logical reasoning, they strive to reveal the mysteries of the world, unraveling its secrets through the lens of scientific principles.
Luminary Subclass Options: Apex Biomancer, Temporal Engineer (unlocked at level 4)
Neophyte
A Neophyte is an initiate of magic who has sworn to dedicate themselves to a particular discipline or way of life within the world of magic. At level 1 the Neophyte must choose which path they intend to follow, which may determine their subclass later on. Choosing a path is intended for roleplaying purposes and you may still select any Subclass you wish later on.
Neophyte Subclass Options: Circle of the Machine Druid, Herald, Witch, Neuromancer, and Dreamwalker (unlocked at level 4)
Yokai
Those who possess an inherent connection with magic and choose to channel their focus into harnessing their innate abilities to manipulate the very fabric of reality embark on a path known as Yokai. As a Yoki, you are a conduit of supernatural forces, drawing upon hidden realms and tapping into ancient secrets. Whether channeling the energies of the Infernal Domains and Celestial Stratum, summoning the cosmic power of the Ohros, or wielding the raw energy of fame and charisma, you possess incredible abilities to shape reality.
Your journey is marked by the exploration of hidden knowledge, the pursuit of mastery over supernatural forces, and the balancing act of wielding immense power responsibly. You are a force to be reckoned with, navigating the realms of magic, spirituality, and fame to make your mark on the world. Your abilities are as diverse as your origins, and the path you choose will determine the extent of your influence and the legacy you leave behind. Embrace the power of the Yoki, and let the universe bend to your will.
Yokai Subclass Options: Disavowed, Merkabah, Party Rocker (unlocked at level 4).
Subclasses (Level 4-20)
Channeler
As practitioners of the ancient art of Channeling, Chaya of the Channeler Subclass have honed their ability to tap into the inherent energy of the Material Plane called Aetherium (Aeht), and harness it to their physical form. In a world where technology and magic coexist, these Chaya have adapted their techniques to fit the evolved and technologically advanced world they inhabit.
Drawing from spiritual traditions and Martial Arts, Channelers tap into their inner Aeht, unleashing formidable physical attacks and providing protection to those around them. However, the path of a Channeler goes beyond combat, as they seek enlightenment and deep connections with the Orisha. Through discipline and practice, Channelers unlock extraordinary abilities, manipulating reality itself and attaining unparalleled physical control and spiritual enlightenment.
Bloodbound Gunslinger
This class is defined by a profound symbiosis between firearms and the powers of Blood Magic. Bloodbound Gunslingers have honed the art of using their vital essence and blood as a mystical conduit to enhance their weaponry, to aid their exceptionally adept skills in tracking, to deliver swift and powerful attacks, and to maintain remarkable precision with each shot fired.
Their inherent bond with Blood Magic acts as a wellspring of power, allowing the Bloodbound to uniquely augment their attacks, imbue their weapons and ammunition with arcane properties, and erect protective barriers against incoming threats.
As experts in firearms, the Bloodbound have mastered the art of gunplay, exhibiting unmatched versatility in both close combat and long-range engagements. Their Proficiency in agile movement and tactical evasion makes them elusive adversaries, and they are formidable challenges for opponents attempting to score a successful hit.
Wraith
Wraiths are elusive figures, masters in blending with shadows and utilizing silence. Skilled in assassination, thievery, and espionage, they strike with unparalleled precision and vanish in an instant. Their physical abilities enable them to move undetected, aligning themselves perfectly with the cover of night.
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Identity for a Wraith is an obsolete concept. They value the power of anonymity, often hiding behind masks, ensuring their actions remain unattributed. This facelessness allows them to infiltrate society unnoticed, becoming invisible threats lurking in plain sight.
Adept in manipulating truth and falsehood, Wraiths harness the power of deception, exploiting secrets to create chaos. Their deep understanding of human behavior lets them transform ordinary words into subtle threats.
Berzerker
The Berzerker is a tempest on the battlefield, a survivor molded by the relentless forces of the perilous expanse beyond the city's sanctuary. Once a Kymara, they have shunned the refinement of civilized combat, instead drawing upon raw, untempered power from the Wastelands. This primal energy, undiluted and unforgiving, fuels their onslaughts, enabling them to deliver blows of cataclysmic proportions that leave their adversaries in ruins.
Wielding brute force as naturally as breathing, Berzerkers are masters of melee and heavy assault warfare. They stride fearlessly into the fray, their physical prowess overpowering enemies with a ruthless, unyielding ferocity. The irradiated air and venomous creatures of the Wastelands have hardened them, making them virtually impervious to radiation and poison. Their fury channels through their bodies, enabling them to endure wounds that would bring any ordinary warrior to their knees.
Knights Templar
The Knights Templar stand as paragons of devotion and guardians of the sacred, bearing the honor of their holy pledge to the Ohros with unwavering fidelity. At some juncture in their Kymara tenure, they have chosen to walk the path of the holy warrior, binding themselves to a sanctified Oath. This commitment reflects their unyielding dedication to principles of justice, their resolve to safeguard the innocent, guard hallowed lands, chastise the heretical, or champion the ideal of free will. Steadfast in their chosen cause, Knights Templar stand as unyielding bulwarks for those who align with their pledge.
Warmonger
The Warmonger stands as the embodiment of destruction, a martial subclass thriving amidst chaos and conflict. Encased in heavy armor, they bear the brunt of enemy assault, forming an unyielding line at the vanguard of battle. Their bodies, augmented with sophisticated cybernetics, permit the mastery of an arsenal that spans from age-old swords and axes to cutting-edge firearms.
Carving their own path through the Kymara regimen, Warmongers have honed their combat skills to a razor's edge, capable of decimating multiple foes simultaneously. They are maestros of mayhem on the battlefield, sowing disarray among enemy ranks and relishing in the ensuing pandemonium. They show no fear in the face of adversity, employing brute strength and relentless combat prowess to overpower and vanquish their adversaries.
Apex Biomancer
The Apex Biomancer is a master of merging technology with the intricate workings of living organisms. With profound knowledge in both cybernetics and bioengineering, they seamlessly blend mechanical and biological systems to achieve extraordinary results. Harnessing the power of genetics and advanced technology, the Apex Biomancer crafts and shapes living beings to fulfill their purpose.
As they advance, the Apex Biomancer continues to refine their abilities and creations. They can create experimental cybernetic prototypes with unique effects, create chimeras by merging genetic material, and even enhance their own adaptive capabilities
Temporal Engineer
​Temporal Engineers are skilled scientists and inventors who have dedicated themselves to the scientific study of time as a 4-dimensional space. Through their expertise in temporal mechanics, they have unlocked the secrets of manipulating time itself. By constructing intricate Temporal Devices and mechanisms, they gain the ability to navigate the temporal plane, shape temporal anomalies, and wield the power to control the flow of events.
The Temporal Engineers' journey is one of discovery and invention, as they constantly push the boundaries of their understanding of time. They seek to unravel the mysteries of time and the multiverse, unraveling the enigmas of time travel, causality, and the nature of existence itself. Their creations stand as testament to their brilliance, offering glimpses into the infinite possibilities that lie within the realm of temporal manipulation.
Circle of the Machine Druid
Druids of the Circle have embraced the utilization of technology and machinery to protect and preserve the dwindling natural world. They possess a mastery of machines, cybernetics, and nanites, and are adept at manipulating technology to enhance their power. Members of the Circle of the Machine possess the incredible ability to merge their consciousness with machines, integrating them into their physical form as extensions of their own bodies.
Regarded as more militant, and often hostile when compared to their Druid ancestors, these Druids stand ready to employ force when necessary, ensuring the safeguarding of the natural world.
Dreamwalker Druid
The Dreamwalkers are intimately attuned to the rhythms and mysteries of the Ethereal Plane beyond the Shadow Realm, harnessing its potent power to manipulate the natural world. Through their profound connection, they possess the ability to influence the dreams of others, weaving their ethereal threads into the tapestry of consciousness. The Dreamwalkers' unique bond with the Ethereal Plane grants them the extraordinary capability to traverse between the Material Realm and the realm of Dreams, seamlessly navigating between these two planes of existence
Through their connection to the Ethereal Plane, they can manifest elements of dreams into the material world. They can bring forth ethereal creatures, objects, or even landscapes from the dream realm, allowing these manifestations to briefly exist in the Material Plane. This unique gift enables them to create ethereal bridges, connecting the dream and the material.
Herald
Heralds are a class of divine casters who revere the Ohros of Life above all others. They are sworn to protect the sanctity of the living Elohim, the spirit, at all costs, and are devoted to preserving and upholding the natural order of life and death, holding both as sacred pillars of existence. Heralds serve as the guardians of balance, striving to maintain harmony between the forces of creation and the inevitable cycles of mortality.
Heralds are often perceived as healers and wise guardians of life, yet they possess a duality that sets them apart. While their divine connection enables them to channel the energies of life, bestowing healing and restoration upon the afflicted, they are also skilled warriors versed in the arts of combat. Their unique mastery lies in the ability to wield both Spells and Prayers, granting them versatility and a range of abilities unmatched by other classes. With their sacred incantations and potent spells, Heralds not only mend wounds, cleanse curses, and banish diseases, but they can also wield their divine power to smite their foes with righteous fury. Additionally, they possess the ability to channel the power of the Ohros, imbuing weapons with holy energy and summoning powerful celestial allies to fight by their side.
Neuromancer
Amidst the shimmering nexus of magic and technology lies a path least traveled, a realm of power and innovation few dare to embrace. This is the realm of the Neuromancers, a breed of spellcasters who have unlocked the secrets of merging arcane energies with awe-inspiring machinery.
As a Neuromancer, you are the bridge between worlds, defying the boundaries of traditional magic and venturing into uncharted territories. Your mastery lies not only in wielding spells but in crafting and operating cutting-edge marvels. Mech suits, drones, and advanced magic-infused weapons are your tools, and the arcane magic is your fuel. No longer limited by the confines of conventional casting, you wield an untamed force, bringing together the primal essence of magic and the relentless potential of technology.
Hextăru
Hextăru have mastered the arcane tradition of Technomancy, a type of magic that focuses on the interaction between magic, technology, and the flow of information. As a Hextăru, you have the ability to use technology as both a conduit and a storage space for your magic.
The internet is a vast sea of data, a digital world teeming with data and information, and it has its own rules and magic. As a Hextăru, you have the ability to reach out and manipulate this data stream. You are an incredible hacker, with a body that is naturally compatible with machines and networks. In a society that relies heavily on technology, gadgets, and constant connection, the potential power that you can wield as a Hextăru are almost unimaginable
Disavowed
The Disavowed, casters bestowed with inherent magic from beyond the boundaries of Adamah, are often viewed with a mix of fear and suspicion for their affiliations with arcane forces that lie beyond the comprehension of most mortals. While mainstream religions brand them as heretics, the Disavowed find their roots in ancient lore predating the Age of Mortals. Their mission is singular yet monumental: to banish extraplanar entities—whether heavenly or hellish—back to their original realms.
As a Disavowed, you have the ability to call upon the power of The Infernal Domains, theCelestial Stratum and beyond to aid you in your battles. You can also banish otherworldly entities from the Mortal Realm, as you are skilled in the art of Exorcism. Your powers come at a cost, however, as you must constantly struggle to control your abilities and avoid falling prey to the corrupting influence of the entities you summon.
Party Rocker
In a realm where fame equates to power, Party Rockers stand resplendent in the limelight. Merging the cosmic energy of the universe with avant-garde technology and magic, they radiate unparalleled charisma and influence. These vibrant artists and performers wield an irresistible force of personality, captivating vast audiences and bending the very fabric of reality through their fervor.
Through charisma, charm, and eloquence, they bond deeply with their followers, drawing upon this collective energy to amplify their prowess. They might be digital influencers, electrifying rockstars, underground street artists, or even internet trolls, but each Party Rocker has mastered the art of emotion and desire manipulation.
Merkabah
The Merkabah stand as the revered Guardians of Magic, a clandestine order chosen to bear the weight of an ancient tradition. They are the stewards of Arcanium's secrets—the fabled Realm of Magic—and among the rare spellcasters endowed with the ability to draw directly from its infinite wellspring of arcane energy. In an era where old magic traditions teeter on the brink of oblivion, the Merkabah remain the steadfast torchbearers, clutching the primordial rites and rituals that birthed the very cosmos.
Within the radiant heart of Arcanium, where crystal spires touch the arcane heavens and resonances of ancient spells ripple through the air, the Merkabah have honed a unique mastery. They can manipulate magic at a subatomic level, weaving and reshaping the very fabric of spells, making them architects of arcane intricacies. The Cosmora, the Universal Library, stands not just as a repository of arcane lore but as evidence of their profound guardianship. Under the watchful guidance of the ethereal Tsulah, they delve into the essence of the universe, forging spells from its core substance.
Abyssal Warden
Abyssal Wardens are mortals who have established a profound bond with Tetorlaious, the no-plane. residing in the liminal space between different realms. This extraordinary plane is characterized by absolute emptiness, lacking any trace of light, darkness, time, or spatial dimensions. It stretches infinitely, blurring the boundaries of reality and dissolving its very essence.
Abyssal Wardens must tread carefully, as their communion with Tetorlaious carries the danger of being consumed by the very emptiness they seek to control. The darkness and allure of non-existence can tempt them to surrender to its eternal void, losing themselves to the abyss. Thus, they must maintain a delicate balance between tapping into the power of the void and preserving their own sanity and identity.